The Spiderwick Chronicles : Audio Director, Music Composer, Sound Designer, Adaptive Music Implementation.

Sound Design

Google: "Spiderwick Chronicles gameplay"

 

The video game adaptation of the Nikelodeon film, based on the series of children’s books by Tony DiTerlizzi and Holly Black. Developed by Stormfront studios and published by Sierra Entertainment.

I played many roles in the audio development of The Spiderwick Chronicles. In addition to being the game’s Audio Director, I was also lead Sound Designer, and Composed the game's soundtrack.

The sometimes dark, fantasy setting and exploration-based gameplay allowed for a subdued and mysterious soundtrack, with sparse arrangements and haunting textures.

Likewise, the environments and characters were well-suited for detailed and nuanced sound design.